Part 2 is the outline: problem, move, payoff. Keep it short enough to rehearse on a tram.
This middle post is the one to open in a review: the current part is highlighted, parts 1 and 3 stay links.
Three beats
- A problem the room already has.
- A move they have not tried.
- A payoff they can steal the same afternoon.
Leave the demo in beat two
If the live cluster fails, beat one and beat three still stand. The outline is the talk; the demo is a prop.